GEAR VR 4.11 Camera Crash in Stereo Rendering

Since I upgraded to the final 4.11. when I select stereo in rendering options whenever I move the camera around on my deployed project the app closes in VR.

I can export out with “Stereo” Unchecked and it still produces the same problem. Once I move the camera it crashes. I am using the “Third Person Template”.

I can Export the same Project in 4.10.4 and it works. But it is not as smooth as if I would have “Stereo” enabled on 4.11.

Is there a fix for this? I am trying to build a presentation before I get on the plane tomorrow. Thanks

Hello ,

I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Can you reproduce this issue in a clean project?
  2. If so, could you provide a detailed list of steps to reproduce this issue on our end?
  3. Does this issue only occur in an upgraded project?
  4. If you remove your saved, intermediate, and config files before upgrading, does this make a difference?
  5. Could you provide screen shots of any blueprints that may be involved?
  6. Could you provide the complete call stack for the crash that you are having?

Hello ,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.