Gaussian Splatting options

Relative newcomer to gaussian splatting and as a first step was hoping that someone has done a comparison of the various options currently available.
As I understand there are at least 3 plugin options
1 Xverse (free on github)
2 Luma Ai (free in Marketplace)
3 3D Gaussian Plugin (paid in Marketplace)

Out side of cost for #3 above, what are some of the pros cons of the above options?
Are all 3 capable of creating the same level of quality in engine?

Any feedback appreciated!

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Hi @eco_bach2, I’ve been testing these plugins and they are all based on the same technique (i.e. Niagara). There are not many differences currently, but you might find this useful: Introduction to Gaussian Splatting in UNREAL Engine | Community tutorial
There’s also another solution on the market called Volinga (https://volinga.ai/), they have a UE plugin as well, but it’s not free (just for testing purposes, with watermark).