Hello all:
I am trying to use Gauntlet for a simple test like a helloworld kind of approach, i have setup a C++ testcontroller .cpp and .h and a HelloworldText.cs also added Gauntlet in Build.cs file of my project.
I could run the command to cookandrun that looked kind of like this
.\RunUAT.bat BuildCookRun -project=D:\UE\HelloWorldTestAuto\HelloWorldTestAuto.uproject -noP4 -platform=Win64 -clientconfig=Development -serverconfig=Development -cook -build -stage -pak -archive -archivedirectory=D:\UE\HelloWorldTestAuto\BuildWin
Build is succesfull in this step, but when i run this command to run my test
.\RunUAT.bat RunUnreal -project=D:\UE\HelloWorldTestAuto\HelloWorldTestAuto.uproject -platform=Win64 -build=D:\UE\HelloWorldTestAuto\BuildWin -test=HelloWorldTest
The command fails after some time with
Unable to find type HelloWorldTest in assemblies. Namespaces=Gauntlet.UnrealTest, UnrealGame, UnrealEditor.
Can someone help me or point me into what i am missing?
Thanks in advance and Best Regards