I can’t create localization files with GatherText
Here what command i use:
"E:\Development\Unreal Engine\Epic Games\4.7\Engine\Binaries\Win64\UE4Editor.exe" "E:\Development\rooMaze_DB\Dropbox\rooMaze\rooMaze.uproject" -run=GatherText -config="E:\Development\rooMaze_DB\Dropbox\rooMaze\Localization\LocSettings.ini" -log
Here is LocSettings.ini:
[CommonSettings]
SourcePath=E:/Development/rooMaze_DB/Dropbox/rooMaze/Localization
DestinationPath=E:/Development/rooMaze_DB/Dropbox/rooMaze/Localization
ManifestName=LocalizedText.manifest
ArchiveName=LocalizedText.archive
SourceCulture=en
CulturesToGenerate=en
CulturesToGenerate=ru
;Get all FTexts from source code
[GatherTextStep0]
CommandletClass=GatherTextFromSource
IncludePaths=../../../../rooMaze/Source/rooMaze
;File extensions that will be parsed
SourceFileSearchFilters=*.cpp
SourceFileSearchFilters=*.h
SourceFileSearchFilters=*.html
;Generate Manifest
[GatherTextStep1]
CommandletClass=GenerateGatherManifest
DestinationPath=E:/Development/rooMaze_DB/Dropbox/rooMaze/Localization
;Generate Archives
[GatherTextStep2]
CommandletClass=GenerateGatherArchive
bPurgeOldEmptyEntries=true
;Generate Localized Text Resource
[GatherTextStep3]
CommandletClass=GenerateTextLocalizationResource
ResourceName=LocalizedText.locres
And i cant find where is Log generating.
Thx.