Hi,
I’m trying to localize a project and when I try to use gather text I’m getting an assertion in SharedPointer.h. this happens in the localization dashboard and when I’m running the command from a prompt. All my blueprints compile and the project runs, I just want to try and localize it.
Thanks
[2016.08.26-13.04.51:396][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2016.08.26-13.04.52:108][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
[2016.08.26-13.04.52:114][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
[2016.08.26-13.04.52:121][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
[2016.08.26-13.04.52:128][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
[2016.08.26-13.04.52:136][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
[2016.08.26-13.04.52:142][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
[2016.08.26-13.04.52:148][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
[2016.08.26-13.04.52:154][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
[2016.08.26-13.04.52:160][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
[2016.08.26-13.04.52:166][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
[2016.08.26-13.04.52:172][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
[2016.08.26-13.04.52:183][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
[2016.08.26-13.04.52:183][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
[2016.08.26-13.04.52:184][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
[2016.08.26-13.04.52:205][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
[2016.08.26-13.04.52:210][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
[2016.08.26-13.04.52:216][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2016.08.26-13.04.52:221][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2016.08.26-13.04.52:228][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2016.08.26-13.04.52:228][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2016.08.26-13.04.52:279][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2016.08.26-13.04.52:315][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Paul/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
[2016.08.26-13.04.52:328][ 0]LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2016.08.26-13.04.53:014][ 0]LogWindows:Error: === Critical error: ===
Assertion failed: IsValid() [File:C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h] [Line: 739]