GASP 5.5 Crouch Bug on Moving Platform?

In the latest 5.5 update of GASP (under Unreal 5.5) there is an issue when the character jumps onto a moving platform.

Previously this worked fine with Unreal 5.4/last version of game animation sample project (which is the desired behaviour).

As you can see in the GIF… the character crouches when the platform ascends, and then hovers over the platform when it descends. Before, the character just stood on the platform in the idle animation state, which is the desired behaviour.

Any help or guidance on how to fix would be really appreciated!

Thanks, John.

issue gasp 5.5 crouch hover bug on moving platform gif

I made a similar post looking to fix the same issue let’s cross fingers that we can get a solution, in the long term I am fiddling with components of the ABP_sandbox character (default ABP) I am fairly sure that the issue stems from the new foot IK rig they added, but I have no idea where it’s located T_T