[GAS] Gameplay effect ignore tag not work when use modifier

for the first, i set my character immune.
this project is action rpg.


then replace gameplayeffect of goblin.

this use modifier to change health.

but, immune not work. my character still take damage.
the default setting that use Executions works fine.
so, why the modifier not work? even u can setting Targets tags etc.

Hello there :wave:

My first suggestion would be to check if your character really is the “Target” of the Gameplay Effect. Have you tried putting the Ignore Tag in the “Source Tags” category?

Second, where does your character get the Immune Tag from? Are you sure he has it?

Greetings,
Markus
Bagpack Games

Hey there, Any updates on this?

Does ignore tags and require tags works for either Source or Target on Modifiers?

sorry, i can’t remember…
but, i checked my project.
i don’t use modifier, i have no idea why i did it, seems immune still not work.
effect container.
20221013202226

effect

but, i have a advice if u want to do immune state to ignore some attack.
u can check state tags in attribute changed event.
or u can custom target type class, in there, u can check state tags again for filter targets
but, i don’t do that in my project…