[GAS] Ability occurs multiple time with a cooldown when spamming

Hello everyone !
I am trying to create a simple ability with a cooldown in order to avoid spamming using the GAS plugin. I’m kinda new with this plugin and I’m using it in order to make a multiplayer game.
The problem is that I can execute this ability multiple time if I spam the event event with a big cooldown. This occurs in multiplayer and singleplayer…

BugCooldown
As you can see, I quickly press my left mouse button, multiple box are spawning, then the cooldown seems to work and so on…

I played a lot with all sort of settings so I don’t know where to look now.
If I wasn’t clear I just want to recreate an attack speed with the cooldown.
I could do it by my own, it would clearly work but it is recommanded to use the GAS plugin for multiplayer games AND for people (like me) who are not pro at coding a multiplayer game.

The ability in question

Its class default

How I’m executing the ability
image

The cooldown blueprint


Thank you for you time and have a wonderful day ! :slight_smile:

It looks like you have “Chance to Apply to Target” set to .5 on your gameplay effect. You probably want that set to 1? The cooldown has a 50% chance to apply right now which could explain the stuttery behavior in your video.

1 Like

Why am I so blind… I’ve been struggling on this for days… Thank you very much :smiling_face_with_tear:

happens to the best of us! glad that worked

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