I am noticing small gaps between my track meshes when using the landscape spline tool. I have tried editing bounds, collsions, textures, uvs. I have also tried adding more subdivisions and nothing changes. The glitched lines usually appear at the repetition of the mesh. I have made sure that the pivot point is centered. Scaling the mesh inside of the spline tool dosent do anything except change the frequency of the misaligned meshes. I have seen this issue occur in videos but it often is not addressed. I am fairly new to game dev so if anyone has any fixes please let me know.