Playing examples on standalone fullscreen window.
It does not respect gamma correction settings of my graphic card driver.
It respects on windowed mode but after diving fullscreen everthing becomes much darker.
I cant provide a screenshot, somehow everything seems fine on screenshots but there is a huge difference.
I have GeForce 870M combined with Intel HD 4000 Optimus.
The gamma correction settings stands on Intel graphic card driver side.
I have played around other DirectX 11 games to check but didnt come to issue like that.
What is your suggestions to get over it ?
Thanks and regards…
Up…
You may want to post this at AnswerHub. Also, what do you mean by “combined?” You should be using single GPU for UE4(and the 870M is your best chance it seems.)
I mean “includes”,
English is not my native, sorry.
Thanks for the answer.