Hello, prepping the graphical options for my game, and I can’t seem to get GameUserSettings working at all in the editor.
I’ve followed a bunch of tutorials and tried a bunch of things, but code like
GEngine->GameUserSettings->GetDefaultResolution();
GEngine->GameUserSettings->GetDefaultResolutionScale();
GEngine->GameUserSettings->GetResolutionScaleInformationEx(scaleNorm, scale, scaleMin, scaleMax)
Always return either 0, or inf. I can’t seem to use GameUserSettings at all within the editor, and packaging takes a few hours so that’s not something I’d be able to properly test on.
I’ve followed this guide, and many other things found online without any success.
https://impetus-games.com/blog/Persistent-Graphics-Settings-in-UE4
Is there a different way to use GameUserSettings within the editor, or some updated guide somewhere I may have missed?
Thanks!