system: windows server 2016
graphics card: Nvida A4000
When the graphics card utilization drops, it crashes
And pop window shows:
system: windows server 2016
graphics card: Nvida A4000
When the graphics card utilization drops, it crashes
And,using pixel streaming witch will leading this crash, running standalone is alright
It appears that this crash rarely occurs when using a cooked scene, unless there are meshes created at runtime.