system: windows server 2016
graphics card: Nvida A4000

When the graphics card utilization drops, it crashes
And pop window shows:
And,using pixel streaming witch will leading this crash, running standalone is alright
在别的帖子里发现同样的问题,参考pixelstreaming memory leak
可能的解决方案PR10637,希望尽快出小版本更新
It appears that this crash rarely occurs when using a cooked scene, unless there are meshes created at runtime.
又找到两处泄漏提交了PR11068
Same error meet in ue5.3.2 … I will use the engin source code to make a test.