This has happened to me multiple times… I’ll work on a project for a while and then at some point the project won’t play anymore. It launches, fails to possess the character… and then I’m stuck floating around like a spectator.
When I click stop it makes a strange noise (not the one it usually makes)
The first time this happened I believe it was because I messed something up in a construction script. But this time I am following a set of tutorials step by step and I don’t see any reason why this would happen.
What are the World Settings? Is it set to use the right pawn class?. I know if you possess another character and you don’t have a collision box around them, the camera willl appear inside the mesh. Are you getting any access none errors?
this FPS tutorial. After I finish the crouch it seems… like last time this happened it was playing just fine and without changing ANYTHING when I hit play again it was suddenly permanently broken.
This has happened to me while following these tutorials twice and once while I was trying to make my first game (also permanently broken now)
I really want to find out why this is happening so maybe I can recover these games or at least avoid it in the future. I don’t really know how to troubleshoot or even what to search for.
ok, I went ahead and tried again. My game broke again. I don’t know how I’m supposed to make a game if a simple walk/run animation is permanently corrupting my projects.
The animations and model are from MIXAMO.
I hit play, everything was working fine. I hit stop, it made a strange noise… then when I hit play again it failed to possess the player and was permanently broken. Now I was running 4.15 and I’m updating now but that couldn’t possibly be the problem. I want to make games with Unreal Engine but all of my projects keep getting corrupted