Hello!
Almost all about GameplayTags is great. However, sometimes you can have smth like that
UPROPERTY(EditAnywhere, Category = "Character", SaveGame)
FGameplayTagContainer CharacterClass; // Childs of Class tag
UPROPERTY(EditAnywhere, Category = "Character", SaveGame)
FGameplayTagContainer CharacterState; // Childs of State tag
Is there a way (for example with meta for props) to filter in Editor only related tags for each property above?