Gameplay tags from modular gameplay feature not behaving correctly

Hello there!

Having a weird issue with Gameplay Tags.

This tag is inside Config/Tags/MyTags.ini inside of a modular gameplay feature.

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However when I try to use the tag, it’s being shown as "empty ". If I recompile the blueprint, everything works fine though. :confused:

Seems to only happen for tags that are in modular gameplay features.