(This was just me experimenting with gameplay tags btw)
My current RPG Stat system is basically a Map With a Name as the key and a custom struct as the value.
Since 4.15 Gameplay Tags Are now Supported so i created a New Project To Mess around With All The New Toys.
One of the ideas i had was instead of using a Name As my map key i would instead move over to gameplay tags since i like how Organized it is compared to my current system.
What i am trying to do is Use this example Gameplay tag i made in a new project and simply Use It as a Map Key…
Gameplay tags work fine in an Array, Set Or as a map value but not as a map key for some reason.
i’m not sure if this is a bug or maybe tags cant be map keys, and before anyone says gameplay tags can’t be used as a map key, if that’s true why don’t error message when i set it? try using a transform or bool as a map key it wont work.
