Im opening a new question because this matter needs more love than comments. You can see my older question at the link.
If you place a BP in level which has a gameplay tag varible inside it, it crashes/fatal error on launch. To reproduce:
- Open a clean project (I opened VR
Template UE 4.15.0)
- Create a Data
- Put random values. (In my case,
- Go to Project
Add element and put your data table
- Create a blueprint actor. Create a
gameplay tag variable inside it. It
doesnt matter if you set any value to
it or not.
- Drag that bp to level.
- Save all and package it for shipping
(In my case x64 Windows)
- It will crash on launch.
Please let me know if you need anything else. Since gameplay tags is a big feature in 4.15, I assume that this will get fixed pretty soon. But question is, will it be on 4.15 hotfix or 4.16?