I don’t get it… this doesn’t make sense. I’m sure there’s a better way to do this.
Objects like BehaviorTree task are all able to access GameplayStatics. How are they able to do this?
How do you get it to ‘participate’ in game?
I don’t get it… this doesn’t make sense. I’m sure there’s a better way to do this.
Objects like BehaviorTree task are all able to access GameplayStatics. How are they able to do this?
How do you get it to ‘participate’ in game?