Gameplay Programmer needed for - Fall of Civilization (Steam Early Access)

Project Title:
Fall of Civilization
(A turn based strategy game using the ATBTTtoolkit)

After a nuclear war caused mass extinction, the remnants of humanity are left to regrow and fight over resources. Try to survive in this turn-based, strategy game set in a range of locations set in a post apocalyptic world

Looking to have some programming assistance to create some features to speed up development for the project to be released fully onto Steam.

Talent Required:
Blueprint Gameplay Programmer (1)

  • Experience working with Unreal Engine
  • Strong understanding of Blueprints
  • Speaks English
  • Good Communication skills

Previous experience with the ATBTTtoolkit is a big plus as that is the framework you will be making these systems in, I must be able to understand them and adjust these systems if needed.

Desired Features

  • Implementing AI to react intelligently to players and pick-ups
  • Quest system for units (e.g. send unit from tile 12 to 34 or unit has to defeat a specified unit)
  • A save/load system

Further details can be provided upon request.

Fall of Civilization (Steam Early Access)

Please email me with your resume and portfolio.


Position is currently closed and i will make another post on here if it reopens or if a new job opens up.