Gameplay of Half-Life 2 in Unreal Engine 4

Hey guys, I just wanted to ask for feedback regarding the shading and lighting in my hl2-to-ue4 port. I wanted it to be close to the original game’s atmosphere. I’ve only used meshes and textures from the vanilla game. There was a lot of mesh-cleanup work that I’ve had to do. I did that for fun and learning purposes. I hope the movement in the video is not to fast, so you can see everything clear enough. Also YouTube reduced the quality of the video drastically. :frowning:
Have fun watching it though. :wink: