I am exited to learn UE4 and acheive it’s best at architectural visualisations. Could you please the kind UE4 developer community help me understand how to create a material menu something similar to this one https://www.youtube.com/watch?v=WyAg0h7uxv8 (go to 1:00 - 1:20)
What I would like to create.
A text with boarder shows up in gameplay for example “Change chair color” and when I press left mouse the text disapears and a menu is shown with 3 icons/options with diferent materials and when I press one of them the material is updated for a static mesh. I have spent days trying to figure this out…
Could you please teach me the best way how to do that?