Gameplay how´s - page 8. Jump State . Transition Rule for Jump_From_Jog to Jog_BS

Hello , Im trying to get some hints about this little problem .

I´m learning to make games , and for such reason , im learning to use and interact with the blueprints : from animation , to the controlers input and so on . and im doing this exercise from the unreal webpage : https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/CharacterMovement/Blueprints/AnimBlueprint_Jump/index.html

I´m trying to get something like this : 87837c1750e474261d5280dbf6a22ba427abc365.jpeg

and i only can do this :

It is the same? if it isn´t , what am i doing wrong?

Thank you for your time and dedication ,

Cruise4u