Hello.
I am using Gameplay cues to drive my sound and visual effects.
In PIE, everything works as expected, but the cues are not triggered in a standalone game (and a packaged game).
I have done the following:
- Added the cues folder to “Directories to always cook”
- Added the directory to GameplayCueNotifyPaths
- Added log writes to the cue handlers (they are not present in the log files)
Some cues are triggered through a gameplay effect, and some are triggered with a node (execute gameplay cue on owner)
Am I missing a step?