[Gameplay Cameras] Aperture hard-capped at 1.0?

Hello @data_morphana ,

It seems that the Gameplay Cameras system is currently limited because it is still in an experimental phase. As a result, it is not possible to use values such as 0.01, as mentioned in the documentation.

As also mentioned in this post, the development of the system appears to have stalled, which is why it is still not fully developed.

As a recommendation, until Gameplay Cameras moves out of its experimental phase, it would be better to use the previous system you mentioned: the classic Cine Camera Component, as it is currently the most complete option for this type of setup.

Hope it helps!