I’ve been following this quick start guide for the new gameplay camera system:
I’ve run into several problems while using this:
- Copy pasting a populated “SetCameraRigParameters” node causes the editor to crash
- Attempting to bind a variable to a parameter in a camera rig node (i.e. BoomArm->BoomOffset), that has an attached pin causes the editor to crash.
- The method described to push variables to Camera Rigs (SetCameraRigParameters) does not seem to have any effect at all on my machine. I’ve had to bypass it by using a CameraVariableCollection, and the SetVariable node