I make a test following step:
- Add a Gameplay Camera component to Character and set component automatic activate for player0.
- Setup Gameplay Camera System follow the step by official tutorial.
- Add a “Post Process” Node in CameraAsset Rigs Graph.
- Add a easy PostProcess Material to “Post Process” Node ( The easy Material output emissive=0.3 * ScenceTexture:PostProcess0 color) .
- change the settings of “Post Process” Node : Temperature=150000.
- run game to test.
expect result:
- PostProcess Material should work, the scene should have darker color.
- Temperature=150000 showuld work, the scene should have warmer color.
test result:
- PostProcess Material not work, PostProcess Material has no effect.
- Temperature=150000 worked, it has effect warmer color.
FeatureRequest:
- We want CameraAsset “Post Process” Node should support Post Process Material
- We want have some way to obtain the Gameplay Camera Post Process reference in blueprint, since we want to change post process material parameter in game runtime
- Gameplay Camera should support Orthogonal Mode not only Perspective, I can’t find where to change it.