Gameplay Camera System Broken in 5.6

Gameplay Camera System is completely Broken in 5.6.

Camera transitions look terrible and all the same, only thing you can change is speed. They have some kind of weird bobbing and curve, instead of linearly transitioning to the next rig.

Editing collision push parameters doesn’t change anything, can even disable collision. Only thing you can edit is speed of push.

I understand that its experimental, but its all worked before.

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I tried using the Gameplay Camera System in 5.7 and encountered the same weird bobbing/curve when doing linear transitions. Did you manage to find what was causing it?

unfortunately no, it forces me to move away from using for now