Gameplay camera plugin use control rotation

I’ve been playing around with the gameplay camera system plugin, so far it looks very promising but I still haven’t found a way to replicate the regular camera “useControlRotation” option, all I have found is a way to set control rotation to the camera position via checkmark, but I need the opposite to actually happen (the camera needs to follow control rotation), have you found a way to configure a rig in such a way?