Hello!
I want to use the new Gameplay Camera Plugin. I’m done with the basic setup, with a State Tree and multiple rigs. I have an issue with the transitions between cameras though.
I don’t have a video of my own, but in this tutorial you can see when the developer switches between the cameras it looks like the system first blends to a different location, then to the new rig’s location:
I have the same issue in my project. I tried using Linear and Smooth transitions on both Enter and Exit transitions.
Is this a known issue with the plugin, or could something be wrong with my setup?
Thank you!