Hi! We are making a superhero game. We are using a gameplay camera 5.6 system→. We are using thirdperson gameplay and we have a soft lock system in place already.
Im new to gameplay camera system, how can the gameplay camera focus on enemy actor that is closest to the player? So when the softlock system notices enemy player nearby the camera looks at the enemy target. Also how can you break the sight if the player wants to rotate the mouse to other side to look away. Small magnetic feel is what we are looking for.
Appreciate any help we can get!