Hello Unreal friends!
I hope there is someone who is fluid in the Gameplay Ability System who can help me out.
I have two Abilities: one with 1 second cooldown and one with a 5 second cooldown.
I would like to implement a global cooldown of 1 second, so you cant cast both spells instantly one after onather.
But you can just add one Cooldown Effect to a spell, or?
Is their anything that comes with GAS to implement this?
Thx and have a nice Weekend