Currently have a build in which my player rotates and follows the mouse location using “look at rotation”
How would I apply the same effect using the rotation of a thumb stick on a xbox gamepad ?
Currently have a build in which my player rotates and follows the mouse location using “look at rotation”
How would I apply the same effect using the rotation of a thumb stick on a xbox gamepad ?
Did it in seconds after posting this!
Use the Right Thumbstick Axis’s to make an input for X and Y.
Note: (You must invert the Y-Axis)
** INPUT SETTINGS.JPG**
Then apple both inputs into player controller to make an X & Y vector then use the “Make rotation from Xvector” to create the thumbstick angle and rotation in game.
** THUMBSTICK_BP.JPG**