Gamepad sticks sensitivity


The sensitivity of my Xbox 360 controller is way to high at the moment. Is there anywhere in unreal I can make it les sensitive?


Would really love to have the answer to this question as well. Been trying to figure this out for the last couple of days. Getting to thik I’m kinda retarded. Mouse sensitivity is no prob. Gamepad seems to be quite difficult…

As far as I know you can set a scale for each axis in the project’s input mapping.

You could also try to process the axis value of the event node through an ‘ease’ function): Ease | Unreal Engine Documentation

Yes this appeared to be the simple solution… I remembered fooling around with it though and not working so I never got back to that. Thanks for reminding!