Hey,
I encounter a bug on Unreal Engine 5.1 when playing with a Controller.
In my “Input Mapping Context”, i set that my attack is call when i left click, or left trigger axis.
However, when i start the game, if i press the face bottom button of my gamepad (here the “A” button of my xbox one controller), my character start to infinite press left click.
The only way to stop this is to left click with my mouse, until i press “A” again
I tried so many ways to solve the problem, to no avail. And i encounter this bug only in this project…
I tried to set the left click input in the Input Mapping Context to another function like “Inventory” or “Jump” and the same bug happen, when i press “A”, the inventory open up, and the character infinite jump.
Please i need help