Gamepad Sensitivity in Editor Viewport

Hi, I’m doing some basic layout and navigating my scene in the editor with a gamepad, it’s difficult to fine-tune the position of the camera as every time i touch the joystick it zooms forward very quickly. How can I adjust the sensitivity? I adjusted mouse sensitivity but it doesn’t seem to do anything

Hello, @regularmenthol

Certainly! To adjust the camera sensitivity for your third-person camera in Unity, follow these steps:

Select the “PlayerArmature” GameObject.
Right-click on the “Third Person Controller (Script)” component and choose “Edit Script.”
Add a new public Vector2 variable (e.g., “LookSensitivity”).
Modify lines 201 and 202 in the script:
Change _cinemachineTargetYaw += _input.look.x * deltaTimeMultiplier; to _cinemachineTargetYaw += _input.look.x * deltaTimeMultiplier * lookSensitivity.x;
Change _cinemachineTargetPitch += _input.look.y * deltaTimeMultiplier; to _cinemachineTargetPitch += _input.look.y * deltaTimeMultiplier * lookSensitivity.y;
Adjust the lookSensitivity values to your preference. This should help you fine-tune the camera movement. 401k login

I hope this suggestion will be helpful for you
Best regards
chris1058