Gamepad input issue

Hello! In my ue5 project I’ve started mapping the controls to a gamepad. I’ve got no issues except for moving the character forward or backward. Everything else works fine. Side to side, rotation, pause and interactions all work with the gamepad mapped but moving forward doesn’t.

Anyone got any ideas as how to solve this? Or any ideas I can try as a work around?

If you hook up a print string to the Forward input action does it fire? If it fires check scale on add movement input node. If it doesn’t fire check the mappings.

So i hook up a print string and it just fires constantly without the character moving at all.


I managed to fix it, though I’m not sure how. In turn on the Rawinput plugin and i tried adding the command again only for it to come up with “genericUSBcontroller Axis 1”. Then I changed it manually through the drop down menu and it seemed to start working. Now weather or not this is the actual fix or i’ve hit something else along the way is a mystery.

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