Gamepad-Friendly UMG ~ Control Cursor with Gamepad Analog Stick! Easily Click Buttons!

[USER=“2522”]Nick Darnell[/USER]

There is no reference in the blueprint either as far as I can see this seems to be on the engine level with software cursor I think

It’s like the “Gamepad bottom face button” (A button) gets reassigned forced to be Primary input regardless of what you set it to or not.