GameMode/Player Controller causes character to fall through floor.

Hi,

I just added a Gamemode and a Player Controller for my Blueprint character and now suddenly he keeps falling through the floor at startup!
This doesn’t happen when I spawn the exact same Character blueprint with a spawn node in the Level BP.
Only by the automatically spawned character.
I even try to spawn both ways at startup and the difference is still there, one character falls through(auto spawn) and the other stays ontop of the floor(Level BP spawn).

I have double checked the floor and capsule collision settings.

Does anyone have any ideas what would cause this?

Cheers

Ah I was wrong of course. My floor cube didn’t actually have a collision object.
It was confusing because for some reason the Level BP spawned character didn’t fall down I have yet to check that.