Overview
This package provides a complete and modular gameplay system designed for easy integration and high customization.
It includes inventory, hotbar, containers, merchant, and crafting systems, all fully configurable with advanced features such as drag & drop, filters and Data Table support.
Features (Version 1.0)
This is the initial release (Version 1.0). Future updates will include bug fixes, improvements, and additional features.
Inventory System with Hotbar
Container System
Merchant & Trading System (buy/sell, currency, multiple options (unlimited money, infinite stock))
Two Crafting Systems (resource-based and slot-based crafting)
Three UI menu types: Slot, Button, and List
Fully customizable UI (number of slots, titles, content, messages)
Filter System (editable categories name via Enums)
Advanced Drag and Drop System (swap & merge, split, drag cancel, drop outside UI)
Fill Content System (to automatically populate containers, (optional, configurable, using seed-based generation))
Hotbar System (dedicated slots or inventory shortcuts, keys shortcuts)
Item System (DataTable-based):
Name, description, icon, category filter & class
Stack size, weight
Buy/Sell settings
Crafting settings
Equip system (custom transform)
Grab & examine settings
Grab & Examine System (rotate and zoom items)
Planned Updates / Roadmap
Future updates for this system will include:
Multiplayer support for all systems (inventory, hotbar, containers, merchant, crafting)
Save system to preserve inventory and world state
Seed system for the Fill Content function
Additional Hotbar features: Trash slot, customizable key shortcuts for each slot (1, 2, 3, etc.)
Equipment menu for managing equipped items
And many moreā¦