strong textAfter creating a GameInstanceBP, it won’t openone of my blueprints will open in the Editor. My game still plays as it should and can still edit the level. I have a mainmenu level I created directly before which might be part of the problem.
Anybody ever run into this behavior? No errors in the log, only thing that shows up when I click on the Blueprint is “Clicking on background”
Yes, it was empty, but I did try selecting in project settings. No effect. Today has sucked. I created a new project, hoping to get away from whatever’s wrong and it’s got same issue. In the new project at least I get an error: LogGameState: Error: Mixing AGameState with AGameModeBase is not compatible. Change AGameModeBase subclass (BP_ThirdPersonGameMode_C) to derive from AGameMode, or make both derive from Base
I’ve tried every combination I can think of in Project and world settings, this error doesn’t go away. Somethings wrong somewhere
I’m not sure what’s going on but, I think I fixed the blueprints not opening, everything was opening minimized or something. I finally got a BP to open correctly and now they all are.