I followed the tutorial on the unreal wiki to create the basic Health, Energy, and Mood (XP in my case), but I can’t seem to get the progress bars updating.
After making the basic game HUD, I bound the progress bars to the correct variables within my character:
I’m trying to make the basic; “When he jumps, remove 20 energy”. I made this within the FirstPersonCharacter Blueprint:
But the progress bar is not changing.
Other than that, whenever I pick up an item within my game world, I wish for the user to gain XP.
I do this in the following manner:
It does say; “DING”, but the progress bar is filled 100% constantly.
I’m not sure what I’m doing wrong?