Game works fine in editor, but packaged game crashes a few moments after starting

My game works wonderfully when I play in editor. After packaging, the game crashes shortly after starting. In the log file, it ALWAYS ends at the same spot, during LogMemory’s output. I will link the relevant last line and then the full log file below. I’ve spent the last few days pulling my hair out over this… I’ve done a good bit of googling but I can’t find anyone who has had this specific problem. Thanks in advance for any help!

Last line:

[2016.12.18-11.40.40:314][276]LogMemory:       4672        16        24        116          711    4103    4672     529K      493K     

Full log file:

Log file open, 12/18/16 05:40:34
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-1864255692) SRandInit(-1864255690).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.696843
LogInit: Version: 4.12.5-3039270+++UE4+Release-4.12
LogInit: API Version: 2992821
LogInit: Net Version: 3039270
LogDevObjectVersion: Number of dev versions registered: 13
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogInit: Compiled (64-bit): Jul  6 2016 09:06:15
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.12
LogInit: Command line: 
LogInit: Base directory: C:/Users/Chris/Desktop/test/WindowsNoEditor/DFRPG3/Binaries/Win64/
LogInit: Installed Engine Build: 0
LogInit: Using libcurl 7.41.0
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with WinSSL
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.12.18-11.40.34:047][  0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2016.12.18-11.40.34:047][  0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
[2016.12.18-11.40.34:055][  0]LogInit: Computer: DESKTOP-RQEA009
[2016.12.18-11.40.34:055][  0]LogInit: User: Chris
[2016.12.18-11.40.34:055][  0]LogInit: CPU Page size=65536, Cores=4
[2016.12.18-11.40.34:055][  0]LogInit: High frequency timer resolution =1.948701 MHz
[2016.12.18-11.40.34:055][  0]LogMemory: Memory total: Physical=12.0GB (12GB approx)
[2016.12.18-11.40.34:055][  0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2016.12.18-11.40.34:055][  0]LogMemory: Process Physical Memory: 68.76 MB used, 68.76 MB peak
[2016.12.18-11.40.34:055][  0]LogMemory: Process Virtual Memory: 84.31 MB used, 84.31 MB peak
[2016.12.18-11.40.34:055][  0]LogMemory: Physical Memory: 4547.57 MB used, 12265.17 MB total
[2016.12.18-11.40.34:055][  0]LogMemory: Virtual Memory: 306.82 MB used, 134217728.00 MB total
[2016.12.18-11.40.34:084][  0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
[2016.12.18-11.40.34:168][  0]LogD3D11RHI: D3D11 adapters:
[2016.12.18-11.40.34:200][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 560M' (Feature Level 11_0)
[2016.12.18-11.40.34:200][  0]LogD3D11RHI:       3020/0/6132 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2016.12.18-11.40.34:201][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2016.12.18-11.40.34:201][  0]LogD3D11RHI:       0/0/6132 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2016.12.18-11.40.34:201][  0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2016.12.18-11.40.34:205][  0]LogD3D11RHI: Creating new Direct3DDevice
[2016.12.18-11.40.34:205][  0]LogD3D11RHI:     GPU DeviceId: 0x1251 (for the marketing name, search the web for "GPU Device Id")
[2016.12.18-11.40.34:205][  0]LogWindows: EnumDisplayDevices:
[2016.12.18-11.40.34:205][  0]LogWindows:    0. 'NVIDIA GeForce GTX 560M' (P:1 D:1)
[2016.12.18-11.40.34:206][  0]LogWindows:    1. 'NVIDIA GeForce GTX 560M' (P:0 D:0)
[2016.12.18-11.40.34:206][  0]LogWindows: DebugString: FoundDriverCount:2 
[2016.12.18-11.40.34:206][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 560M
[2016.12.18-11.40.34:206][  0]LogD3D11RHI:   Driver Version: 369.09 (internal:21.21.13.6909, unified:369.09)
[2016.12.18-11.40.34:206][  0]LogD3D11RHI:      Driver Date: 8-1-2016
[2016.12.18-11.40.34:206][  0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2016.12.18-11.40.34:227][  0]LogD3D11RHI: Async texture creation enabled
[2016.12.18-11.40.34:238][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2016.12.18-11.40.34:389][  0]LogAssetRegistry: FAssetRegistry took 0.0110 seconds to start up
[2016.12.18-11.40.34:396][  0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.005948 seconds
[2016.12.18-11.40.34:400][  0]LogContentStreaming: Texture pool size is 1000.00 MB
[2016.12.18-11.40.34:400][  0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2016.12.18-11.40.34:511][  0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2016.12.18-11.40.34:524][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.12.18-11.40.34:524][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.12.18-11.40.34:569][  0]LogMoviePlayer: Initializing movie player
[2016.12.18-11.40.34:604][  0]LogWindowsMoviePlayer: Unable to load movie: ../../../DFRPG3/Content/Movies/Default_Startup.mp4
[2016.12.18-11.40.34:642][  0]LogUObjectArray: 27723 objects as part of root set at end of initial load.
[2016.12.18-11.40.34:642][  0]LogUObjectAllocator: 5518144 out of 0 bytes used by permanent object pool.
[2016.12.18-11.40.34:642][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2016.12.18-11.40.34:655][  0]LogEngine: Initializing Engine...
[2016.12.18-11.40.34:656][  0]LogHMD: SteamVR failed to initialize.  Err: 110
[2016.12.18-11.40.34:658][  0]LogHMD: SteamVR failed to initialize.  Err: 110
[2016.12.18-11.40.34:688][  0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2016.12.18-11.40.34:702][  0]LogInit: FAudioDevice initialized.
[2016.12.18-11.40.34:702][  0]LogInit: Texture streaming: Enabled
[2016.12.18-11.40.34:702][  0]LogModuleManager:Warning: ModuleManager: Module 'MessagingRpc' not found - its StaticallyLinkedModuleInitializers function is null.
[2016.12.18-11.40.34:702][  0]LogModuleManager:Warning: ModuleManager: Module 'PortalRpc' not found - its StaticallyLinkedModuleInitializers function is null.
[2016.12.18-11.40.34:702][  0]LogModuleManager:Warning: ModuleManager: Module 'PortalServices' not found - its StaticallyLinkedModuleInitializers function is null.
[2016.12.18-11.40.34:711][  0]LogNet: Browse: /Game/DFRPG/Levels/MainMenuLevel?Name=Player
[2016.12.18-11.40.34:712][  0]LogLoad: LoadMap: /Game/DFRPG/Levels/MainMenuLevel?Name=Player
[2016.12.18-11.40.34:725][  0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2016.12.18-11.40.34:725][  0]LogMemory: Process Physical Memory: 190.74 MB used, 190.74 MB peak
[2016.12.18-11.40.34:725][  0]LogMemory: Process Virtual Memory: 271.54 MB used, 271.54 MB peak
[2016.12.18-11.40.34:725][  0]LogMemory: Physical Memory: 4662.57 MB used, 12265.17 MB total
[2016.12.18-11.40.34:725][  0]LogMemory: Virtual Memory: 620.86 MB used, 134217728.00 MB total
[2016.12.18-11.40.34:725][  0]LogMemory: 
[2016.12.18-11.40.34:726][  0]LogMemory: Allocator Stats for binned:
[2016.12.18-11.40.34:726][  0]LogMemory: Current Memory 79.29 MB used, plus 6.15 MB waste
[2016.12.18-11.40.34:726][  0]LogMemory: Peak Memory 81.38 MB used, plus 5.31 MB waste
[2016.12.18-11.40.34:726][  0]LogMemory: Current OS Memory 85.44 MB, peak 86.69 MB
[2016.12.18-11.40.34:726][  0]LogMemory: Current Waste 1.30 MB, peak 1.50 MB
[2016.12.18-11.40.34:726][  0]LogMemory: Current Used 79.29 MB, peak 81.38 MB
[2016.12.18-11.40.34:726][  0]LogMemory: Current Slack 4.85 MB
[2016.12.18-11.40.34:726][  0]LogMemory: Allocs       144266 Current /  875556 Total
[2016.12.18-11.40.34:726][  0]LogMemory: 
[2016.12.18-11.40.34:726][  0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
[2016.12.18-11.40.34:726][  0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
[2016.12.18-11.40.34:726][  0]LogMemory:          8         0         0          0            0       8       0       0K        0K        0K    100.00%
[2016.12.18-11.40.34:726][  0]LogMemory:         16         7         7      23007       279859      16      16     359K       89K        0K    100.00%
[2016.12.18-11.40.34:726][  0]LogMemory:         32        12        12      21992        87934      17      32     687K       81K       61K     92.06%
[2016.12.18-11.40.34:726][  0]LogMemory:         48         8         8       9847        49744      33      48     461K       51K       49K     90.43%
[2016.12.18-11.40.34:726][  0]LogMemory:         64        21        21      20707        90392      49      64    1294K       50K      136K     89.88%
[2016.12.18-11.40.34:726][  0]LogMemory:         80        11        11       8784        81251      65      80     686K       18K       37K     94.74%
[2016.12.18-11.40.34:726][  0]LogMemory:         96         5         5       3337        35322      81      96     312K        8K       20K     93.75%
[2016.12.18-11.40.34:726][  0]LogMemory:        112         4         5       2287        21237      97     112     250K        6K       14K     94.53%
[2016.12.18-11.40.34:726][  0]LogMemory:        128        18        18       8714        23925     114     128    1089K       63K       37K     96.79%
[2016.12.18-11.40.34:726][  0]LogMemory:        160        42        42      16973        57608     129     160    2652K       33K      288K     89.29%
[2016.12.18-11.40.34:726][  0]LogMemory:        192        39        39      12721        44190     161     192    2385K      109K       89K     96.43%
[2016.12.18-11.40.34:726][  0]LogMemory:        224         5         5       1287        31463     193     224     281K       39K       12K     96.25%
[2016.12.18-11.40.34:726][  0]LogMemory:        256         4         4        918         6700     226     256     229K       27K       13K     94.92%
[2016.12.18-11.40.34:726][  0]LogMemory:        288         4         4        780         6526     257     288     219K       37K       12K     95.31%
[2016.12.18-11.40.34:726][  0]LogMemory:        320         3         3        454        17124     290     320     141K       51K        9K     95.31%
[2016.12.18-11.40.34:726][  0]LogMemory:        384        20        20       3365        14218     322     384    1261K       14K       93K     92.73%
[2016.12.18-11.40.34:726][  0]LogMemory:        448         5         5        589         4584     386     448     257K       63K       21K     93.44%
[2016.12.18-11.40.34:726][  0]LogMemory:        512         5         5        588         3337     450     512     294K       26K        9K     97.19%
[2016.12.18-11.40.34:726][  0]LogMemory:        576        30        31       3193         4222     514     576    1796K      111K       71K     96.30%
[2016.12.18-11.40.34:726][  0]LogMemory:        640         8         8        650         1193     578     640     406K      104K       25K     95.12%
[2016.12.18-11.40.34:726][  0]LogMemory:        704         9         9        584         1311     642     704     401K      175K       23K     96.01%
[2016.12.18-11.40.34:726][  0]LogMemory:        768        10        10        544         1086     705     768     408K      230K        6K     99.06%
[2016.12.18-11.40.34:726][  0]LogMemory:        896         4         4        199          606     769     896     174K       82K        9K     96.48%
[2016.12.18-11.40.34:726][  0]LogMemory:       1024         8         8        299          890     904    1024     299K      213K       15K     97.07%
[2016.12.18-11.40.34:726][  0]LogMemory:       1168         6         6        285          662    1025    1168     325K       59K       24K     93.75%
[2016.12.18-11.40.34:726][  0]LogMemory:       1360         5         5        205         1086    1171    1360     272K       47K       27K     91.56%
[2016.12.18-11.40.34:726][  0]LogMemory:       1632        11        11        394          762    1361    1632     627K       75K       47K     93.32%
[2016.12.18-11.40.34:726][  0]LogMemory:       2048        13        13        271          907    1635    2048     542K      290K       56K     93.27%
[2016.12.18-11.40.34:726][  0]LogMemory:       2336         6         6        122         1836    2050    2336     278K      106K       31K     91.93%
[2016.12.18-11.40.34:726][  0]LogMemory:       2720         4         4         81          452    2342    2717     215K       40K       11K     95.70%
[2016.12.18-11.40.34:726][  0]LogMemory:       3264        10        13        140         1248    2728    3264     446K      192K       29K     95.47%
[2016.12.18-11.40.34:726][  0]LogMemory:       4096        21        28        205          771    3270    4096     820K      524K       72K     94.64%
[2016.12.18-11.40.34:726][  0]LogMemory:       4672        14        16        106          403    4103    4672     483K      412K       25K     97.21%
[2016.12.18-11.40.34:726][  0]LogMemory:       5456        16        24        104          406    4679    5451     554K      469K       47K     95.41%
[2016.12.18-11.40.34:726][  0]LogMemory:       6544        17        21        129          375    5463    6540     824K      263K       65K     94.03%
[2016.12.18-11.40.34:726][  0]LogMemory:       8192        12        14         64          927    6553    8192     512K      256K       39K     94.92%
[2016.12.18-11.40.34:726][  0]LogMemory:       9360         7         8         48          111    8224    9360     438K       10K       26K     94.20%
[2016.12.18-11.40.34:726][  0]LogMemory:      10912         6         7         35           64    9361   10895     372K       12K       36K     90.63%
[2016.12.18-11.40.34:726][  0]LogMemory:      13104        12        12         57           90   10922   13056     729K       39K       60K     92.19%
[2016.12.18-11.40.34:726][  0]LogMemory:      16384        12        14         44          166   13109   16384     704K       64K       51K     93.36%
[2016.12.18-11.40.34:726][  0]LogMemory:      21840        17        18         49          108   16400   21063    1045K       43K      171K     84.28%
[2016.12.18-11.40.34:726][  0]LogMemory:      32768        12        13         22           76   21904   32640     704K       64K      153K     80.08%
[2016.12.18-11.40.34:726][  0]LogMemory:      49152         4         5         13          223       0   49152     624K      144K      194K     74.74%
[2016.12.18-11.40.34:726][  0]LogMemory:      98304         3         3         10           22       0   97280     960K      192K      217K     81.16%
[2016.12.18-11.40.34:726][  0]LogMemory: 
[2016.12.18-11.40.34:726][  0]LogMemory: 32832K allocated in pools (with 4981K slack and 2430K waste). Efficiency 92.60%
[2016.12.18-11.40.34:726][  0]LogMemory: Allocations 144204 Current / 875418 Total (in 490 pools)
[2016.12.18-11.40.34:726][  0]LogMemory: 
[2016.12.18-11.40.34:735][  0]LogAIModule: Creating AISystem for world MainMenuLevel
[2016.12.18-11.40.35:210][  0]LogWorld: Game class is 'DFRPG3GameMode_BP_C'
[2016.12.18-11.40.35:211][  0]LogWorld: Bringing World /Game/DFRPG/Levels/MainMenuLevel.MainMenuLevel up for play (max tick rate 0) at 2016.12.18-05.40.35
[2016.12.18-11.40.35:212][  0]LogWorld: Bringing up level for play took: 0.000658
[2016.12.18-11.40.35:212][  0]LogGameMode: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2016.12.18-11.40.35:222][  0]LogLoad: Took 0.510016 seconds to LoadMap(/Game/DFRPG/Levels/MainMenuLevel)
[2016.12.18-11.40.35:222][  0]LogInit:Display: Game Engine Initialized.
[2016.12.18-11.40.35:424][  0]LogLoad: Full Startup: 2.40 seconds (BP compile: 0.00 seconds)
[2016.12.18-11.40.35:424][  0]LogExternalProfiler: Found external profiler: VSPerf
[2016.12.18-11.40.35:424][  0]LogExternalProfiler: Using external profiler: VSPerf
[2016.12.18-11.40.35:441][  0]LogOcInput: OculusInput pre-init called
[2016.12.18-11.40.35:607][  2]LogRenderer: Reallocating scene render targets to support 1920x1080 (Frame:2).
[2016.12.18-11.40.40:286][276]LogPackageName: SearchForPackageOnDisk took   0.204s to resolve GameLevel.
[2016.12.18-11.40.40:287][276]LogGameMode: ProcessServerTravel: /Game/DFRPG/Levels/GameLevel
[2016.12.18-11.40.40:288][276]LogEngine: Server switch level: /Game/DFRPG/Levels/GameLevel
[2016.12.18-11.40.40:288][276]LogNet: Browse: /Game/DFRPG/Levels/GameLevel?Name=Player
[2016.12.18-11.40.40:288][276]LogLoad: LoadMap: /Game/DFRPG/Levels/GameLevel?Name=Player
[2016.12.18-11.40.40:313][276]LogMemory: Platform Memory Stats for WindowsNoEditor
[2016.12.18-11.40.40:313][276]LogMemory: Process Physical Memory: 208.99 MB used, 210.80 MB peak
[2016.12.18-11.40.40:313][276]LogMemory: Process Virtual Memory: 535.03 MB used, 536.84 MB peak
[2016.12.18-11.40.40:313][276]LogMemory: Physical Memory: 4687.03 MB used, 12265.17 MB total
[2016.12.18-11.40.40:313][276]LogMemory: Virtual Memory: 897.04 MB used, 134217728.00 MB total
[2016.12.18-11.40.40:313][276]LogMemory: 
[2016.12.18-11.40.40:314][276]LogMemory: Allocator Stats for binned:
[2016.12.18-11.40.40:314][276]LogMemory: Current Memory 89.81 MB used, plus 10.82 MB waste
[2016.12.18-11.40.40:314][276]LogMemory: Peak Memory 98.81 MB used, plus 6.63 MB waste
[2016.12.18-11.40.40:314][276]LogMemory: Current OS Memory 100.63 MB, peak 105.44 MB
[2016.12.18-11.40.40:314][276]LogMemory: Current Waste 1.46 MB, peak 1.58 MB
[2016.12.18-11.40.40:314][276]LogMemory: Current Used 89.81 MB, peak 98.81 MB
[2016.12.18-11.40.40:314][276]LogMemory: Current Slack 9.36 MB
[2016.12.18-11.40.40:314][276]LogMemory: Allocs       157154 Current /  1727315 Total
[2016.12.18-11.40.40:314][276]LogMemory: 
[2016.12.18-11.40.40:314][276]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
[2016.12.18-11.40.40:314][276]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
[2016.12.18-11.40.40:314][276]LogMemory:          8         0         0          0            0       8       0       0K        0K        0K    100.00%
[2016.12.18-11.40.40:314][276]LogMemory:         16         8         8      23337       471569      16      16     364K      148K        0K    100.00%
[2016.12.18-11.40.40:314][276]LogMemory:         32        18        18      32358       152967      17      32    1011K      141K      120K     89.58%
[2016.12.18-11.40.40:314][276]LogMemory:         48         9         9      10483        96994      33      48     491K       85K       47K     91.84%
[2016.12.18-11.40.40:314][276]LogMemory:         64        25        25      21077       214900      49      64    1317K      283K      156K     90.25%
[2016.12.18-11.40.40:314][276]LogMemory:         80        13        15       8967       130897      65      80     700K      132K       45K     94.59%
[2016.12.18-11.40.40:314][276]LogMemory:         96         6         6       3601       151395      81      96     337K       47K       29K     92.45%
[2016.12.18-11.40.40:314][276]LogMemory:        112         5         5       2332        40358      97     112     255K       65K       15K     95.31%
[2016.12.18-11.40.40:314][276]LogMemory:        128        23        26       8772        56414     113     128    1096K      376K       46K     96.88%
[2016.12.18-11.40.40:314][276]LogMemory:        160        46        54      17077       131251     129     160    2668K      272K      282K     90.42%
[2016.12.18-11.40.40:314][276]LogMemory:        192        42        46      12820        61534     161     192    2403K      283K      112K     95.83%
[2016.12.18-11.40.40:314][276]LogMemory:        224         6         9       1295        91121     193     224     283K      101K       13K     96.61%
[2016.12.18-11.40.40:314][276]LogMemory:        256         5         6        966        17167     226     256     241K       79K       18K     94.38%
[2016.12.18-11.40.40:314][276]LogMemory:        288         5         5        789         9162     257     288     221K       99K       12K     96.25%
[2016.12.18-11.40.40:314][276]LogMemory:        320         3         3        459        19093     289     320     143K       49K        9K     95.31%
[2016.12.18-11.40.40:314][276]LogMemory:        384        25        28       3406        24693     322     384    1277K      317K      100K     93.75%
[2016.12.18-11.40.40:314][276]LogMemory:        448         7         7        596        13897     386     448     260K      188K       24K     94.64%
[2016.12.18-11.40.40:314][276]LogMemory:        512         7         7        610         5555     450     512     305K      143K        8K     98.21%
[2016.12.18-11.40.40:314][276]LogMemory:        576        33        33       3215         5732     514     576    1808K      290K       91K     95.69%
[2016.12.18-11.40.40:314][276]LogMemory:        640         9        10        650         1606     577     640     406K      168K       25K     95.66%
[2016.12.18-11.40.40:314][276]LogMemory:        704        11        16        595         2326     642     704     409K      295K       26K     96.31%
[2016.12.18-11.40.40:314][276]LogMemory:        768        11        18        559         2437     705     768     419K      283K        6K     99.15%
[2016.12.18-11.40.40:314][276]LogMemory:        896         7         7        208          975     769     896     182K      266K       11K     97.54%
[2016.12.18-11.40.40:314][276]LogMemory:       1024        12        23        306         5728     901    1024     306K      462K       11K     98.57%
[2016.12.18-11.40.40:314][276]LogMemory:       1168         8        11        290         1593    1025    1168     330K      181K       17K     96.68%
[2016.12.18-11.40.40:314][276]LogMemory:       1360         8        12        216         1926    1171    1360     286K      224K       29K     94.34%
[2016.12.18-11.40.40:314][276]LogMemory:       1632        12        13        397         1279    1361    1632     632K      133K       59K     92.32%
[2016.12.18-11.40.40:314][276]LogMemory:       2048        15        32        279         2278    1635    2048     558K      402K       56K     94.17%
[2016.12.18-11.40.40:314][276]LogMemory:       2336         6         8        122         2052    2050    2336     278K      106K       30K     92.19%
[2016.12.18-11.40.40:314][276]LogMemory:       2720         5         6         87          507    2339    2720     231K       88K       12K     96.25%
[2016.12.18-11.40.40:314][276]LogMemory:       3264        11        13        150         1554    2728    3264     478K      224K       30K     95.74%
[2016.12.18-11.40.40:314][276]LogMemory:       4096        24        72        232         2091    3270    4096     928K      608K       98K     93.62%
[2016.12.18-11.40.40:314][276]LogMemory:       4672        16        24        116          711    4103    4672     529K      493K

cgmontage,

  • Is this happening on 4.13 or 4.14?
  • Are you able to reproduce this in a newly created project?
  • Do you have the full error output log? If so, upload as a .txt file with your next reply.
  • What is your process for packaging?

Looking forward to hearing back from you, thanks!

I’ve figured out what my problem is for the most part. Apparently I had too many things firing in event tick. When I decreased the number of NPCs I was spawning, it would work. Or I could keep the same number of NPCs I was stress testing with and disable the code in their event tick.

Still have no idea why it worked 100% fine in editor but would not work in packaged game.