I’ve tried Cook and Package, seeing errors related to a plugin I disabled, iLocalPlayer, but then also removed the folder for that from within Plugins folder - both in the engine folder and the project folder. Also seeing an error related to a BP written to replace the functionality of iLocalPlayer, namely support for SideBySide and other 3d controls. I’ll paste just the errors here, stuff in red, much appreciated helping me understand what’s going on, why is Unreal storing anything to do with a plugin that’s not enabled, much less nonexistent in the plugins folder. Here goes, copy/pasted from Cook, only the red errors:
UATHelper: Cooking (Windows): LogEngine: Error: Failed to load ‘/Script/iLocalPlayerUE4Plugin.iLocalPlayer’, falling back to ‘LocalPlayer’
PackagingResults: Error: Failed to load ‘/Script/iLocalPlayerUE4Plugin.iLocalPlayer’, falling back to ‘LocalPlayer’
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] C:\Users\Benjamin von Cramon\Documents\Uralkali_XR 5.2\Content\Blueprints\BP_SxSCams.uasset: [Compiler] The property associated with Cine Cams could not be found in ‘/Game/Blueprints/BP_SxSCams.BP_SxSCams_C’ from Source: /Game/Blueprints/BP_SxSCams.BP_SxSCams
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] C:\Users\Benjamin von Cramon\Documents\Uralkali_XR 5.2\Content\Blueprints\BP_SxSCams.uasset: [Compiler] The property associated with Target Point could not be found in ‘/Game/Blueprints/BP_SxSCams.BP_SxSCams_C’ from Source: /Game/Blueprints/BP_SxSCams.BP_SxSCams
PackagingResults: Error: [AssetLog] C:\Users\Benjamin von Cramon\Documents\Uralkali_XR 5.2\Content\Blueprints\BP_SxSCams.uasset: [Compiler] The property associated with Cine Cams could not be found in ‘/Game/Blueprints/BP_SxSCams.BP_SxSCams_C’ from Source: /Game/Blueprints/BP_SxSCams.BP_SxSCams
PackagingResults: Error: [AssetLog] C:\Users\Benjamin von Cramon\Documents\Uralkali_XR 5.2\Content\Blueprints\BP_SxSCams.uasset: [Compiler] The property associated with Target Point could not be found in ‘/Game/Blueprints/BP_SxSCams.BP_SxSCams_C’ from Source: /Game/Blueprints/BP_SxSCams.BP_SxSCams
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] C:\Users\Benjamin von Cramon\Documents\Uralkali_XR 5.2\Content\Blueprints\BP_SxSCams.uasset: [Compiler] The property associated with Target Point could not be found in ‘/Game/Blueprints/BP_SxSCams.BP_SxSCams_C’ from Source: /Game/Blueprints/BP_SxSCams.BP_SxSCams
UATHelper: Cooking (Windows): LogBlueprint: Error: [AssetLog] C:\Users\Benjamin von Cramon\Documents\Uralkali_XR 5.2\Content\Blueprints\BP_SxSCams.uasset: [Compiler] The property associated with Target Point could not be found in ‘/Game/Blueprints/BP_SxSCams.BP_SxSCams_C’ from Source: /Game/Blueprints/BP_SxSCams.BP_SxSCams
PackagingResults: Error: [AssetLog] C:\Users\Benjamin von Cramon\Documents\Uralkali_XR 5.2\Content\Blueprints\BP_SxSCams.uasset: [Compiler] The property associated with Target Point could not be found in ‘/Game/Blueprints/BP_SxSCams.BP_SxSCams_C’ from Source: /Game/Blueprints/BP_SxSCams.BP_SxSCams
PackagingResults: Error: [AssetLog] C:\Users\Benjamin von Cramon\Documents\Uralkali_XR 5.2\Content\Blueprints\BP_SxSCams.uasset: [Compiler] The property associated with Target Point could not be found in ‘/Game/Blueprints/BP_SxSCams.BP_SxSCams_C’ from Source: /Game/Blueprints/BP_SxSCams.BP_SxSCams
UATHelper: Cooking (Windows): LogInit: Display: LogEngine: Error: Failed to load ‘/Script/iLocalPlayerUE4Plugin.iLocalPlayer’, falling back to ‘LocalPlayer’
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Benjamin von Cramon\Documents\Uralkali_XR 5.2\Content\Blueprints\BP_SxSCams.uasset: [Compiler] The property associated with Cine Cams could not be found in ‘/Game/Blueprints/BP_SxSCams.BP_SxSCams_C’ from Source: /Game/Blueprints/BP_SxSCams.BP_SxSCams
UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Benjamin von Cramon\Documents\Uralkali_XR 5.2\Content\Blueprints\BP_SxSCams.uasset: [Compiler] The property associated with Target Point could not be found in ‘/Game/Blueprints/BP_SxSCams.BP_SxSCams_C’ from Source: /Game/Blueprints/BP_SxSCams.BP_SxSCams
ERROR: Cook failed.