Game won't package when I try to package it

Getting several errors when I try to package my project. Seems like a problem with 4 materials I’m not using. So far I’ve tried:
Fixing redirectors in every offending folder.
Deleting the material files.
Replacing the material files.
Deleting the entire folder of offenders.
Moving the folder and fixing redirectors.
Turning the materials into different textures.
Migrating the folder to another.
A few other things as well, but nothing has made a difference. Game performs perfectly well in the editor with no issues at all. Have tried cooking before packaging, it fails to cook as well. Tried switching from development to shipping builds and that didn’t work either. I followed a tutorial from gamedev.tv, but no one else seems to have this problem.

Any help is appreciated, I want to surprise my friends. Full warnings and errors:

PackagingResults: Warning: Error while enumerating Visual Studio toolchains
PackagingResults: Warning: Assuming no compilation capability for NET Framework projects.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\FX\Materials\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Hands_Light_4K.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_hands_Albedo_White’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_hands_Albedo_White’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\FX\Materials\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Hands_Light_4K.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_hands_Normal’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_hands_Normal’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\FX\Materials\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Hands_Light_4K.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_hands_SpecularSmoothness’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_hands_SpecularSmoothness’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\FX\Materials\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Hands_Light_4K.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: Cooking a material resource (in M_Hands_Light_4K hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\FX\Materials\Heroes\Belica\Skins\HeavyArmor\M_TechDots_Inst_Ring.uasset: Failed to load ‘/Game/ParagonLtBelica/FX/Materials/Heroes/Belica/Skins/HeavyArmor/M_Tacticia_Heavy_TechDots_Inst’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/ParagonLtBelica/FX/Materials/Heroes/Belica/Skins/HeavyArmor/M_Tacticia_Heavy_TechDots_Inst’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\FX\Materials\Heroes\Belica\Abilities\M_LaserSitePoint_Inst.uasset: Failed to load ‘/Game/ParagonLtBelica/FX/Materials/Heroes/Belica/Abilities/M_TacticiaAirglow’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/ParagonLtBelica/FX/Materials/Heroes/Belica/Abilities/M_TacticiaAirglow’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Sounds\Walking\Movement_Cue.uasset: Failed to load ‘/Game/Assets/Sounds/Walking/Armor_On’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Sounds/Walking/Armor_On’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Sounds\Walking\Movement_Cue.uasset: Failed to load ‘/Game/Assets/Sounds/Walking/Armor_On_2’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Sounds/Walking/Armor_On_2’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Sounds\Walking\Movement_Cue.uasset: Failed to load ‘/Game/Assets/Sounds/Walking/Movement_Foley_4’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Sounds/Walking/Movement_Foley_4’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Health\SM_Pickup_Health.uasset: Failed to load ‘/Game/Assets/Health/M_Pickup_Health’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Health/M_Pickup_Health’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Stock_Black.uasset: Failed to load ‘/Game/Assets/Gun/Textures/4K_Textures/T_Stock_Base_Color_Base_Color’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Textures/4K_Textures/T_Stock_Base_Color_Base_Color’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Stock_Black.uasset: Failed to load ‘/Game/Assets/Gun/Textures/4K_Textures/T_Stock_Metallic_-Copy’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object 'Package /Game/Assets/Gun/Textures/4K_Textures/T_Stock_Metallic
-Copy’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Stock_Black.uasset: Failed to load ‘/Game/Assets/Gun/Textures/4K_Textures/T_Stock_Mixed_AO’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Textures/4K_Textures/T_Stock_Mixed_AO’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Stock_Black.uasset: Failed to load ‘/Game/Assets/Gun/Textures/4K_Textures/T_Stock_Normal_OpenGL’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Textures/4K_Textures/T_Stock_Normal_OpenGL’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Stock_Black.uasset: Failed to load ‘/Game/Assets/Gun/Textures/4K_Textures/T_Stock_Roughness’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Textures/4K_Textures/T_Stock_Roughness’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Body_Black.uasset: Failed to load ‘/Game/Assets/Gun/Textures/4K_Textures/T_Main_Body_Base_Color’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Textures/4K_Textures/T_Main_Body_Base_Color’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Body_Black.uasset: Failed to load ‘/Game/Assets/Gun/Textures/4K_Textures/T_Main_Body_Metallic’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Textures/4K_Textures/T_Main_Body_Metallic’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Body_Black.uasset: Failed to load ‘/Game/Assets/Gun/Textures/4K_Textures/T_Main_Body_Mixed_AO’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Textures/4K_Textures/T_Main_Body_Mixed_AO’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Body_Black.uasset: Failed to load ‘/Game/Assets/Gun/Textures/4K_Textures/T_Main_Body_Normal_OpenGL_worntext’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Textures/4K_Textures/T_Main_Body_Normal_OpenGL_worntext’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Body_Black.uasset: Failed to load ‘/Game/Assets/Gun/Textures/4K_Textures/T_Main_Body_Roughness’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Textures/4K_Textures/T_Main_Body_Roughness’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Addons_Black.uasset: Failed to load ‘/Game/Assets/Gun/Textures/4K_Textures/T_Handle_and_Addons_Base_Color’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Textures/4K_Textures/T_Handle_and_Addons_Base_Color’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Addons_Black.uasset: Failed to load ‘/Game/Assets/Gun/Textures/4K_Textures/T_Handle_and_Adons_Emissive’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Textures/4K_Textures/T_Handle_and_Adons_Emissive’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Addons_Black.uasset: Failed to load ‘/Game/Assets/Gun/Textures/4K_Textures/T_Handle_and_Adons_Metallic’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Textures/4K_Textures/T_Handle_and_Adons_Metallic’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Addons_Black.uasset: Failed to load ‘/Game/Assets/Gun/Textures/4K_Textures/T_Handle_and_Adons_Mixed_AO’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Textures/4K_Textures/T_Handle_and_Adons_Mixed_AO’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Addons_Black.uasset: Failed to load ‘/Game/Assets/Gun/Textures/4K_Textures/T_Handle_and_Adons_Normal_OpenGL’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Textures/4K_Textures/T_Handle_and_Adons_Normal_OpenGL’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Addons_Black.uasset: Failed to load ‘/Game/Assets/Gun/Textures/4K_Textures/T_Handle_and_Adons_Roughness’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Textures/4K_Textures/T_Handle_and_Adons_Roughness’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Scope.uasset: Failed to load '/Game/Assets/Gun/Materials/Shared_Mats
(Used_Across_All_Skins)/M_Aim_Point’: Can’t find file.
PackagingResults: Error: AddRedirectList(AddKnownMissing) failed to add redirector from /Game/Assets/Gun/Materials/Shared_Mats_(Used_Across_All_Skins)/M_Aim_Point to /Game/Assets/Gun/Materials/Shared_Mats_(Used_Across_All_Skins)/M_Aim_Point with invalid characters!
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Materials/Shared_Mats_(Used_Across_All_Skins)/M_Aim_Point’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Scope.uasset: Failed to load ‘/Game/Assets/Gun/Materials/Skin_Black/M_Addons_Black’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Materials/Skin_Black/M_Addons_Black’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Scope.uasset: Failed to load ‘/Game/Assets/Gun/Materials/Shared_Mats_(Used_Across_All_Skins)/M_Aim_Point’: Can’t find file.
PackagingResults: Error: AddRedirectList(AddKnownMissing) failed to add redirector from /Game/Assets/Gun/Materials/Shared_Mats_(Used_Across_All_Skins)/M_Aim_Point to /Game/Assets/Gun/Materials/Shared_Mats_(Used_Across_All_Skins)/M_Aim_Point with invalid characters!
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Materials/Shared_Mats_(Used_Across_All_Skins)/M_Aim_Point’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Scope.uasset: Failed to load ‘/Game/Assets/Gun/Materials/Shared_Mats_(Used_Across_All_Skins)/M_Aim_Point’: Can’t find file.
PackagingResults: Error: AddRedirectList(AddKnownMissing) failed to add redirector from /Game/Assets/Gun/Materials/Shared_Mats_(Used_Across_All_Skins)/M_Aim_Point to /Game/Assets/Gun/Materials/Shared_Mats_(Used_Across_All_Skins)/M_Aim_Point with invalid characters!
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Materials/Shared_Mats_(Used_Across_All_Skins)/M_Aim_Point’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Scope.uasset: Failed to load ‘/Game/Assets/Gun/Materials/Shared_Mats_(Used_Across_All_Skins)/M_Aim_Point’: Can’t find file.
PackagingResults: Error: AddRedirectList(AddKnownMissing) failed to add redirector from /Game/Assets/Gun/Materials/Shared_Mats_(Used_Across_All_Skins)/M_Aim_Point to /Game/Assets/Gun/Materials/Shared_Mats_(Used_Across_All_Skins)/M_Aim_Point with invalid characters!
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Gun/Materials/Shared_Mats_(Used_Across_All_Skins)/M_Aim_Point’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Stock_Black.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Body_Black.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Gun\Materials\Skin_Black\M_Addons_Black.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: Cooking a material resource (in M_Stock_Black hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in M_Body_Black hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in M_Addons_Black hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Mesh\Mannequin\Mesh\SK_Mannequin_Arms.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/M_UE4Man_Body’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/M_UE4Man_Body’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Mesh\Mannequin\Mesh\SK_Mannequin_Arms.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Mesh/Mannequin/Mesh/SK_Mannequin_Arms_Skeleton’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Mesh/Mannequin/Mesh/SK_Mannequin_Arms_Skeleton’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Mesh\Mannequin\Materials\MaterialLayers\ML_SoftMetal_UE4.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/MaterialLayers/T_ML_Aluminum01’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/MaterialLayers/T_ML_Aluminum01’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Mesh\Mannequin\Materials\MaterialLayers\ML_SoftMetal_UE4.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/MaterialLayers/T_ML_Aluminum01_N’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/MaterialLayers/T_ML_Aluminum01_N’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Mesh\Mannequin\Materials\MaterialLayers\ML_Plastic_Shiny_Beige_LOGO.uasset: Failed to load ‘/Game/M4A4_Animated/FirstPerson/Character/Textures/UE4_LOGO_CARD’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/M4A4_Animated/FirstPerson/Character/Textures/UE4_LOGO_CARD’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Mesh\Mannequin\Materials\MaterialLayers\ML_GlossyBlack_Latex_UE4.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Mesh\Mannequin\Materials\MaterialLayers\ML_GlossyBlack_Latex_UE4.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Hands_Tanned_4K.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_hands_Albedo_Grey’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_hands_Albedo_Grey’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Hands_Dark_4K.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_hands_Albedo_Black’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_hands_Albedo_Black’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Gloves_4K.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_gloves_Camo_AlbedoTransparency’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_gloves_Camo_AlbedoTransparency’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Gloves_4K.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_gloves_Normal’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_gloves_Normal’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Gloves_4K.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_gloves_SpecularSmoothness’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_gloves_SpecularSmoothness’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Cloths_4K.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_Camo_clothes_AlbedoTransparency’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_Camo_clothes_AlbedoTransparency’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Cloths_4K.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_clothes_Normal’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_clothes_Normal’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Cloths_4K.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_clothes_SpecularSmoothness’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Arms_Textures_And_Mats/Textures/4K/T_01_clothes_SpecularSmoothness’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Ammo\SM_AmmoMesh.uasset: Failed to load ‘/Game/Assets/Ammo/M_AmmoMat’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Ammo/M_AmmoMat’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Hands_Tanned_4K.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Hands_Light_4K.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Hands_Dark_4K.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: Cooking a material resource (in M_Hands_Tanned_4K hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Gloves_4K.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: Cooking a material resource (in M_Hands_Light_4K hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Arms_Textures_And_Mats\Materials\M_Cloths_4K.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: Cooking a material resource (in M_Hands_Dark_4K hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in M_Gloves_4K hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in M_Cloths_4K hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Mesh store_front_windows_broken_4x1_b is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/ModularBuildingSet/Meshes/Store_fronts_interiors/store_front_windows_broken_4x1_b.store_front_windows_broken_4x1_b.
PackagingResults: Warning: Mesh store_front_windows_broken_4x1_a is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/ModularBuildingSet/Meshes/Store_fronts_interiors/store_front_windows_broken_4x1_a.store_front_windows_broken_4x1_a.
PackagingResults: Warning: Mesh store_front_door_b_right is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/ModularBuildingSet/Meshes/Store_fronts_doors/store_front_door_b_right.store_front_door_b_right.
PackagingResults: Warning: Mesh store_front_door_b_left is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/ModularBuildingSet/Meshes/Store_fronts_doors/store_front_door_b_left.store_front_door_b_left.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Mesh\Mannequin\Materials\M_UE4Man_Body.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Mesh\Mannequin\Materials\M_UE4Man_Body.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/MaterialLayers/ML_Plastic_Shiny_Beige’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/MaterialLayers/ML_Plastic_Shiny_Beige’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Mesh\Mannequin\Materials\M_UE4Man_Body.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Mesh\Mannequin\Materials\M_UE4Man_Body.uasset: Failed to load ‘/Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/MaterialLayers/ML_SoftMetal_UE4’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/Assets/Characters/Arms/Mesh/Mannequin/Materials/MaterialLayers/ML_SoftMetal_UE4’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Mesh\Mannequin\Materials\M_UE4Man_Body.uasset: Failed to load ‘/Game/M4A4_Animated/FirstPerson/Character/Textures/UE4_Mannequin__normals’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/M4A4_Animated/FirstPerson/Character/Textures/UE4_Mannequin__normals’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Mesh\Mannequin\Materials\M_UE4Man_Body.uasset: Failed to load ‘/Game/M4A4_Animated/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/M4A4_Animated/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\Content\Assets\Characters\Arms\Mesh\Mannequin\Materials\M_UE4Man_Body.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: Cooking a material resource (in M_UE4Man_Body hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\Characters\Heroes\Belica\Materials\M_Belica_DroneBomb.uasset: Failed to load ‘/Game/ParagonLtBelica/Characters/Heroes/Belica/Textures/T_Tacticia_m02_tacticia_dronebomb_skin02_MASK01’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/ParagonLtBelica/Characters/Heroes/Belica/Textures/T_Tacticia_m02_tacticia_dronebomb_skin02_MASK01’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\Characters\Heroes\Belica\Materials\M_Belica_DroneBomb.uasset: Failed to load ‘/Game/ParagonLtBelica/Characters/Heroes/Belica/Textures/T_Tacticia_m02_tacticia_dronebomb_skin02_MASK02’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/ParagonLtBelica/Characters/Heroes/Belica/Textures/T_Tacticia_m02_tacticia_dronebomb_skin02_MASK02’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\Characters\Heroes\Belica\Materials\M_Belica_DroneBomb.uasset: Failed to load ‘/Game/ParagonLtBelica/Characters/Heroes/Belica/Textures/T_Tacticia_m02_tacticia_dronebomb_skin02_MASK03’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/ParagonLtBelica/Characters/Heroes/Belica/Textures/T_Tacticia_m02_tacticia_dronebomb_skin02_MASK03’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\Characters\Heroes\Belica\Materials\M_Belica_DroneBomb.uasset: Failed to load ‘/Game/ParagonLtBelica/Characters/Heroes/Belica/Textures/T_Tacticia_m02_tacticia_dronebomb_skin02_N’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/ParagonLtBelica/Characters/Heroes/Belica/Textures/T_Tacticia_m02_tacticia_dronebomb_skin02_N’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\Characters\Heroes\Belica\Materials\M_Belica_DroneBomb.uasset: Failed to load ‘/Game/ParagonLtBelica/Characters/Heroes/Belica/Textures/T_Tacticia_m02_tacticia_dronebomb_skin02_RGB’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/ParagonLtBelica/Characters/Heroes/Belica/Textures/T_Tacticia_m02_tacticia_dronebomb_skin02_RGB’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\Characters\Heroes\Belica\Materials\M_Belica_DroneBomb.uasset: Failed to load ‘/Game/ParagonLtBelica/Characters/Heroes/Belica/Textures/Tacticia_DroneBomb_EmissiveMask’: Can’t find file.
PackagingResults: Warning: VerifyImport: Failed to load package for import object ‘Package /Game/ParagonLtBelica/Characters/Heroes/Belica/Textures/Tacticia_DroneBomb_EmissiveMask’
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\Characters\Heroes\Belica\Materials\M_Belica_DroneBomb.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\Characters\Heroes\Belica\Materials\M_Belica_DroneBomb.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\Characters\Heroes\Belica\Materials\M_Belica_DroneBomb.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: Cooking a material resource (in M_Belica_DroneBomb hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in M_Belica_DroneBomb hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in M_Belica_DroneBomb hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\ParagonLtBelica\Characters\Heroes\Belica\Materials\M_Belica_DroneBomb.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\ParagonLtBelica\Characters\Heroes\Belica\Materials\M_Belica_DroneBomb.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\Assets\ParagonLtBelica\Characters\Heroes\Belica\Materials\M_Belica_DroneBomb.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
PackagingResults: Warning: Cooking a material resource (in M_Belica_DroneBomb hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in M_Belica_DroneBomb hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
PackagingResults: Warning: Cooking a material resource (in M_Belica_DroneBomb hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
LogPackageName: Warning: TryConvertFilenameToLongPackageName was passed an ObjectPath (/Game/IndustryPropsPack6/Maps/Showcase contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.) rather than a PackageName or FilePath; it will be converted to the PackageName. Accepting ObjectPaths is deprecated behavior and will be removed in a future release; TryConvertFilenameToLongPackageName will fail on ObjectPaths.
PackagingResults: Warning: /Game/IndustryPropsPack6/Maps/Showcase contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
LogPackageName: Warning: TryConvertFilenameToLongPackageName was passed an ObjectPath (/Game/IndustryPropsPack6/Maps/Showcase contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.) rather than a PackageName or FilePath; it will be converted to the PackageName. Accepting ObjectPaths is deprecated behavior and will be removed in a future release; TryConvertFilenameToLongPackageName will fail on ObjectPaths.
PackagingResults: Warning: /Game/IndustryPropsPack6/Maps/Showcase contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
LogPackageName: Warning: TryConvertFilenameToLongPackageName was passed an ObjectPath (/Game/IndustryPropsPack6/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.) rather than a PackageName or FilePath; it will be converted to the PackageName. Accepting ObjectPaths is deprecated behavior and will be removed in a future release; TryConvertFilenameToLongPackageName will fail on ObjectPaths.
PackagingResults: Warning: /Game/IndustryPropsPack6/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
LogPackageName: Warning: TryConvertFilenameToLongPackageName was passed an ObjectPath (/Game/IndustryPropsPack6/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.) rather than a PackageName or FilePath; it will be converted to the PackageName. Accepting ObjectPaths is deprecated behavior and will be removed in a future release; TryConvertFilenameToLongPackageName will fail on ObjectPaths.
PackagingResults: Warning: /Game/IndustryPropsPack6/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\Characters\Heroes\Belica\LtBelicaPlayerCharacter.uasset: [Compiler] InputAction Event references unknown Action ‘ResetVR’ for InputAction ResetVR
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\Characters\Heroes\Belica\LtBelicaPlayerCharacter.uasset: [Compiler] Input Axis Event references unknown Axis ‘LookUpRate’ for InputAxis LookUpRate
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\Characters\Heroes\Belica\LtBelicaPlayerCharacter.uasset: [Compiler] Input Axis Event references unknown Axis ‘TurnRate’ for InputAxis TurnRate
PackagingResults: Warning: [AssetLog] F:\Unreal Projects\Quarantine\FPS_Gamedevtv Zip\Content\ParagonLtBelica\Characters\Heroes\Belica\LtBelicaPlayerCharacter.uasset: [Compiler] Input Axis Event references unknown Axis ‘MoveRight’ for InputAxis MoveRight
PackagingResults: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
PackagingResults: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
PackagingResults: Error: Unknown Cook Failure

Fixed it, the problem was the gun asset, I replaced it with “Military Weapons Silver” free on the asset store, deleted the old gun files, and it worked.