game won't launch after packing with FSR2.2 + FSR 1

game won’t launch after packing with FSR2.2 or Even FSR 1 unreal engine 4.27.2 , fsr work fine in editor and no erorr in packing , but game won’t launch

Look in error logs.

file014.log (660.2 KB)
here take a look

here take a look
file014.log (660.2 KB)

That looks like a packaging log, don’t you have a game log?

file013.log (105.0 KB)
this one?

file013.log (105.0 KB)
this one??

Looks like it, but it say that you are pressing ALT+F4:

[2023.09.21-11.14.17:010][967]LogWindowsDesktop: Alt-F4 pressed!

Also, I recommend using the Latin alphabet for a folder paths.

well thats mean this was just a old packaging log , this where my logs Saved\Logs
file014.log (660.2 KB)

by the way game works fine and run okey if i off FSR before packing game , if i packing with any FSR packing also fine no erorr massegs , but when try run game it crash insta and won’t launch

If you package the game with FSR and it’s not activated, will it crash?

yesss the same , the only way not getting crash not using any FSR plugin (

Package the game with FSR, launch it once. Then go to the game folder (NOT the project folder) and find logs there. If you won’t find them, go to Documents, they might be there.

no log file in , but i found this CrashReportClient , [CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2

Does it show any error messages? Like “Fatal error”?

Nothing because it is an instant crash without even a window popping up

Try this:
Create new project with start content and package it with FSR, will it crash?

in new project works fine wtf , i need it to work on my old project

I have an idea.

Make a backup of config folder for your project. Copy config folder from new project to your project. Try packaging again.