Hey!
For a Uni Project I would like to create a small game, which should work mostly over UMG widgets, video input and dialogue systems that are linked to the videos.
To me it sounds like a comparably very simple game, but if I play the game in the active level editor viewport or if I simulate the game it seems like the performance is really low.
Does anyone know if video inputs are just not working so well with UE4 or has any recommendation how I should set up my Project Settings or my GameMode?
Thanks for your help,
Kae