Game size in C++ via Blueprints

Hi, guys!
I’ve made a game for iOS with blueprints and the size of it was terribly big - about 99 mb, after all changes that i could do with it (lowing graghic, removing files from package).
I wonder if I write the same game with C++, will the size be smaller? How much smaller it would be?

A simple game like Tappy Chicken.