Hello all,
I am making a turn-based multiplayer game, my game server which controls the game is written in NodeJS using socketIO, please guide me how do I communicate with this NodeJS server using android clients made using Unreal Engine 4.
I checked the available socketIO plugins for UnrealEngine, also the SocketIO plugin of getnamo, but that plugin is unable to build on android, it works only in editor.
Please let me know how can I proceed.
Thanks