Usually leftovers from a deleted or rename variable names.
Open your save bp VirsualBaySaveData, double check you can recompile it.
Then from your content browser, right click on your save bp, do a Fix Redirectors.
thanks for your time. Actually, I can recompile it. no issues. everything works fine when in preview. It’s just the android packaging process that fails. I can even do a vulcan mobile preview.
About the fix directory though, I didn’t find a specific menu item on right click menu. what am I missing?
in the last line something is blank. the 2dashes as you see. could it be something that I have to take care of?
also, in the “all devices” sections i got 2 errors. I had these before and they didn’t create any issues but still there is always a chance. what do you think?
I doubt the AutoSdk is needed, NDK r25b should be enough.
For the cache, you will need to delete the folder Intermediate and usually cooked files are located in the Saved directory. I believe the folder Cooked, Staged Build and Shaders. Or just delete the folder Saved if it not important.
I’m shocked too!
actually, I asked chatGPT and it said there could be something wrong with the variable inside the saveBP. I dug the variable a little bit and found this option. Hovered on it and a tooltip appeared saying sterilizing save and bam it worked!
Thank you so much as you helped me rule out all the other possibilities.