Hello. My name is Kyle and I have been making games since 2011.
Skillset(s): Game play programming and design
3 years in game/level design.
2 years in programming.
2008: Free Realms at Sony Online Entertainment as quality assurance.
2011: Transformers: Fall of Cybertron at High Moon Studios as junior design.
2012-2015: Warm Gun, Carnival of Bullets, Project Survivor, and Maximum Overdrive at Emotional Robots as technical / level design and game play programming.
2015-2016: Jeklynn Heights at Vex Studios as Multi-player game programming.
I have programming experience with C#, C/C++, and Unreal Script. I can also use Blueprint but like to code more.
Portfolio:
http://www.dotvawxgames.com
Contact:
E-mail: kyle@dotvawxgames.com
Private message on UE4 boards.
Additional Information:
I live in the United States. I am available for part time and full time PAID work.